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NULL Costume

_NULL

Health Stat Icon1 Health Random Heart Icon
Damage Stat Icon1 Damage ? (*1.00)
Tears Stat Icon Tears ?
Shot Speed Stat Icon1 Shot Speed ?
Range Stat Icon1 Range ?
Speed Stat Icon1 Speed ?
Luck Stat Icon1 Luck ?
Starting Pickups 3 Random Pickups
Starting Item(s) Collectibles 258 missingnoQuestionmark
Mod Pack Link=Mom's Closet

_NULL was released with Pack 1: Mom's Closet and marked the first official playable character in Alphabirth. _NULL is developed to convey the experience of playing a bugged or incomplete character. _NULL's movements, animations, playstyle, and overall aesthetic were designed as, and can be defined as "glitched". _NULL starts each new run with Missing No. (giving the player a new set of items every floor) and a second random item; this ensures that _NULL inherits a completely random set of stats every single time. _NULL can also glitch through solid objects (flying), giving him an early game advantage.

Strategy

When playing as _NULL premeditated strategy becomes largely pointless due to _NULL's inherent design features. Because the player receives new stats and items every floor they are forced think on their toes and adapt to changing playstyles with varying weaknesses and strengths.


_NULL can be brutally unfair and obscenely over-powered in the span of a single run, this means that the best course of action in winning with _NULL is to approach every room with caution and use _NULL's glitched ability (flying) to play as safe as possible. _NULL changes how the game is meant to be played and shifts the focus from being on the totality of a run, to simply surviving the current floor and getting a new "load out" on the next one. The only stat which transfers between floors is _NULL's health; for this reason, items that give health upgrades are even more precious than normal, and should be sought out and prioritized, especially during the early game.

Unlocks

Unlocks
Hush
Mega Satan
Delirium

Gameplay Video

Notes

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