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Pack 2: All That Is Unholy
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Pack 2: All That Is Unholy
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'''All That Is Unholy''' was released February 16, 2017 and marked the second official release from [[Team Alpha]]. All That Is Unholy has since received multiple bug fixes and patches and (0) content updates. [http://steamcommunity.com/sharedfiles/filedetails/?id=865230873 Pack 2: All That Is Unholy can be downloaded here.] = Features = * 29 Items * 1 Character * 13 Enemy Variants * 2 Transformations * 4 Runes * 4 Challenges = Items = == Actives == {| class="wikitable sortable" style="width: 100%" |- ! style="background-color: #dd5555;"|Name !! style="background-color: #dd5555;"|Icon !! style="background-color: #dd5555;"|Pack !! style="background-color: #dd5555;"|Description !! style="background-color: #dd5555;width: 45%;"|Effect {{Item|[[Bionic Arm]]|collectible_bionicarm.png|"Strength of the machine"|Every charge grants +0.17 damage up. Mass room damage on use.|charge=12|pack=2}} {{Item|[[Blacklight]]|collectible_blacklight.png|"Pain (equals) Darkness"|Mass enemy damage but every use makes the game permanently darker.|pack=2}} {{Item|[[Blasphemous]]|collectible_blasphemous.png|"My sin follows"|Summons a red hush laser that does massive damage and destroys objects.|charge=6|pack=2}} {{Item|[[Blood Drive]]|collectible_blooddrive.png|"Mass blood loss"|Removes a heart container but lowers all future enemy's max health.|pack=2}} {{Item|[[Book of the Dead]]|collectible_bookofthedead.png|"Bardo Thodol"|When charged can be used in a room to resurrect enemies as friendlies. Cannot be used on exited rooms.|charge=4|pack=2}} {{Item|[[Cauldron]]|collectible_cauldron3.png|"I hope this pays off"|Absorbs pickups in a room, upon being filled spawns a "room-dependent" item.|pack=2}} {{Item|[[Chalice of Blood]]|collectible_chaliceofblood3.png|"Consume thy enemy"|Kills fill, when used in its full state it gives the player a stat boost for the current room.|pack=2}} {{Item|[[Mirror]]|collectible_mirror.png|"I am the enemy"|Swaps Isaac's location with a random enemy in the room.|pack=2}} {{Item|[[Stone Nugget]]|collectible_stonenugget.png|"Stoned fly"|Spawns stationary fly familiars that do contact damage to enemies.|charge=1|pack=2}} {{Item|[[Surgeon Simulator]]|collectible_surgeonsimulator.png|"Bzzt"|Removes a red heart from Isaac's heart containers and puts it on the floor.|pack=2}} |} == Passives == {| class="wikitable sortable" style="width: 100%" |- ! style="background-color: #dd5555;"|Name !! style="background-color: #dd5555;"|Icon !! style="background-color: #dd5555;"|Pack !! style="background-color: #dd5555;"|Description !! style="background-color: #dd5555;width: 45%;"|Effect {{Item|[[Abyss]]|collectible_abyss.png|"They shall fear the abyss"|Tears have a chance to freeze enemies and make them "suck in" other near-by enemies.|pack=2}} {{Item|[[Aimbot]]|collectible_aimbot.png|"L33T_H4X"|Tears seek out enemies that are within a close proximity.|pack=2}} {{Item|[[Birth Control]]|collectible_birthcontrol.png|"Familiars (equal) Stats up"|Alive familiars are removed in exchange for random stat upgrades.|pack=2}} {{Item|[[Blooderfly]]|collectible_blooderfly.png|"Bloody Friend"|Seeks out enemies and does low contact damage. Targeted enemies explode and have a chance to drop a heart upon death|pack=2}} {{Item|[[Brunch]]|collectible_brunch.png|"Health + Tears up"|+1 health up, -2 tears. Turns Isaac green.|pack=2}} {{Item|[[Cracked Rock]]|collectible_crackedrock.png|"Shockwave shots!"|Chance to fire a rock tear that creates shockwaves upon hitting an enemy.|pack=2}} {{Item|[[Endor's Hat]]|collectible_endorshat.png|"Spirit heart regen"|Grants a half spirit heart. Upon room clear Isaac has a 50% chance to replenish a half Spirit Heart to a full Spirit Heart.|pack=2}} {{Item|[[Gloom Skull]]|collectible_gloomskull.png|"Damage Up + Evil Up + You feel scared"|+1.5 damage and 100% "Deal with the Devil" chance. Causes Permanent Curse of Darkness.|pack=2}} {{Item|[[Hemophilia]]|collectible_hemophilia.png|"What a bloody mess..."|Enemies have a chance to explode into a bloody volley of tears on death.|pack=2}} {{Item|[[Hoarder]]|collectible_hoarder.png|"Mind if I roll need?"|Each consumable held increases damage by 0.04.|pack=2}} {{Item|[[Hot Coals]]|collectible_hotcoals.png|"Kinetic Dmg Up + Fire Feet"|+1.4 damage while moving, -0.7 damage while still. Moving for long enough continuously will spawn a fire at Isaac's feet.|pack=2}} {{Item|[[Infested Baby]]|collectible_infestedbaby.png|"Eight-Legged Friends"|Spawns spiders when Isaac shoots, max 1 Infested Baby spider alive per room.|pack=2}} {{Item|[[Judas' Fez]]|collectible_judasfez.png|"Become the betrayer"|Sets Isaac's health to 1 red heart, all other hearts are replaced with Spirir Hearts. Isaac gains Judas' damage multiplier (*1.35), and activates Book of Belial every 3 rooms.|pack=2}} {{Item|[[Owl Totem]]|collectible_owltotem.png|"It watches your back"|Shoots a high-knockback homing tear out the back of Isaac's head when enemies get too close.|pack=2}} {{Item|[[Possessed Shot]]|collectible_possessedshot.png|"Tear control"|Tears have a chance to possess enemies. Possessed enemies shoot Isaac's tears at other enemies and attacks them.|pack=2}} {{Item|[[Quill Feather]]|collectible_quillfeather.png|"Inksplosive Tears"|Chance to shoot an ink tear which explodes into a volley of tears upon hitting an enemy.|pack=2}} {{Item|[[Spirit Eye]]|collectible_spiriteye.png|"Other-Worldly Friend"|Spawns a familiar that bounces around the room. Shooing Spirit Eye cause it to shoot a volley of homing tears.|pack=2}} {{Item|[[Subconscious]]|collectible_subconscious.png|"Follow your heart's intentions"|If Isaac takes lethal damage he automatically picks up any available hearts within the current room, saving him from death.|pack=2}} {{Item|[[Tech Alpha]]|collectible_techalpha.png|"Laser Tears!"|Technology lasers fire at enemies from Isaac's tears mid-flight.|pack=2}} |} == Trinkets == No trinkets were added in this mod pack. = Characters = {| class="floatleft" style= """clear:both;" style="width:10%; border: 1px solid #ffffff; background:#1b1b1b; color:#dd5555;" ! [[File:Endor_Costume.png|100px|link=_NULL]] <br /> |} [[Endor]] was released with Pack 2: All That Is Unholy and marked the second official playable character in Alphabirth. Endor is developed off of the "Witch of Endor" from the Hebrew bible. In the bible, the Witch of Endor summons the prophet Samuel's spirit at the request of King Saul and in hopes of comforting his distress. Appropriately Endor was designed as a "holy witch" that uses the powers of evil for the purpose of good. Endor starts each run with [[Cauldron]] and her trusty other-worldly friend [[Spirit Eye]]. Endor also starts with low-damage and she converts health upgrades into eternal hearts to balance her powerful starting items and ability of flight. Picking up Black Hearts will damage Endor instead of giving her the black-heart health. = Pickups = {| class="wikitable sortable" style="width: 100%" |- ! style="background-color: #dd5555;"|Name !! style="background-color: #dd5555;"|Icon !! style="background-color: #dd5555;"|Pack !! style="background-color: #dd5555;"|Effect {{Pickup|[[Fehu (Rune)]]|sheet_effect_fehu.png|Every tile in the room has a 1/3 chance to spawn a penny.|pack=2}} {{Pickup|[[Gebo (Rune)]]|sheet_effect_gebo.png|Spawns either a trinket, 1-6 consumables, or rarely an item.|pack=2}} {{Pickup|[[Naudiz (Rune)]]|sheet_effect_naudiz.png|Gives Isaac 10 of his lowest consumable.|pack=2}} {{Pickup|[[Sowilo (Rune)]]|sheet_effect_sowilo.png|Enemies are ignited for the next 3 rooms.|pack=2}} |} = Monsters = {| class="wikitable sortable" style="width: 100%" |- ! style="background-color: #dd5555;"|Name !! style="background-color: #dd5555;"|Image !! style="background-color: #dd5555;"|Pack!! style="background-color: #dd5555;"|Attack Pattern {{Enemy|[[3 Eyed Nightcrawler]]|3EyedNightcrawler_Enemy.png|Burrows up and down periodically, shooting 3 quick shots in succession at Isaac.|pack=2}} {{Enemy|[[Demon Bony]]|DemonBony_Enemy.png|Randomly walks around the room, shooting an explosive arcing bone projectile at Isaac when he gets near.|pack=2}} {{Enemy|[[Devourer Globin]]|DevourerGlobin_Enemy.png|Chases enemies doing contact damage, killing one grants the Devourer Globin a stat boost and switches his target to Isaac.|pack=2}} {{Enemy|[[Dip Ulcer]]|DipUlcer_Enemy.png|Burrows up and down periodically, shooting Dip enemies towards Isaac.|pack=2}} {{Enemy|[[Injured Round Worm]]|InjuredRoundWorm_Enemy.png|Burrows up and down periodically, shooting out creep.|pack=2}} {{Enemy|[[Kamikaze Fly]]|KamikazeFly_Enemy.png|Bounces around the room dropping bombs. Explodes upon death.|pack=2}} {{Enemy|[[Leech Creep]]|LeechCreep_Enemy.png|Crawls along the wall, shooting out Dart Flies towards Isaac.|pack=2}} {{Enemy|[[Lobotomy Gaper]]|LobotomyGaper_Enemy.png|Aimlessly wanders around the room, upon death spawns a Brain enemy.|pack=2}} {{Enemy|[[Oozing Knight]]|OozingKnight_Enemy.png|Walks around leaving slowing creep behind. Charges Isaac when he sees him.|pack=2}} {{Enemy|[[Round Worm Trio]]|RoundWormTrio_Enemy.png|Burrows up and down periodically, shooting a triple shot at Isaac.|pack=2}} {{Enemy|[[Zygote]]|Zygote_Enemy.png|Randomly hops around the room, splitting into two Zygotes every few seconds.|pack=2}} |} = Transformations = {| class="wikitable sortable" style="width: 100%" |- ! style="background-color: #dd5555;"|Name !! style="background-color: #dd5555;"|Costume !! style="background-color: #dd5555;"|Pack !! style="background-color: #dd5555;"|Effect {{Transformation|[[Cyborg (Transformation)|Cyborg]]|Cyborg_Costume.png| Each additional active charge gives Isaac an all-stats up increase Batteries have an increased chance of spawning on room clear|pack=2}} {{Transformation|[[Damned (Transformation)|Damned]]|Damned_Costume.png| Grants flying Gives Isaac 12 Black Hearts Upon death, the "Forget Me Now" effect triggers, respawning Isaac at the start of the floor with 6 Black Hearts|pack=2}} |} = Challenges = {| class="wikitable sortable" style="width: 100%" |- ! style="background-color: #dd5555;"|Name !! style="background-color: #dd5555;"|Pack !! style="background-color: #dd5555;"|Description !! style="background-color: #dd5555;"|Items !! style="background-color: #dd5555;" | Unlocks {{Challenge|[[Empty (Challenge)|Empty]]|Use Abyss and Void to complete the challenge.|[[Abyss]] + Void|[[Fehu (Rune)]]|pack=2}} {{Challenge|[[For The Hoard! (Challenge)|For The Hoard!]]|Use your bums and damage upgrades from Hoarder to hoard every pickup throughout the run.|[[Hoarder]] + Bum Friend + Key Bum|[[Naudiz (Rune)]]|pack=2}} {{Challenge|[[Restless Leg Syndrome! (Challenge)|Restless Leg Syndrome!]]|Bombs spawn at Isaac's feet if he stands still for longer than 2 seconds. Damage boost from Hot Coals further encourages continual movement.|[[Hot Coals]]|[[Sowilo (Rune)]]|pack=2}} {{Challenge|[[The Collector (Challenge)|The Collector]]|Isaac must choose between using pickups traditionally, hoarding them as a way to get extra damage from Hoarder, or absorbing them with Cauldron to gain extra items.|[[Cauldron]] + [[Hoarder]]|[[Gebo (Rune)]]|pack=2}} |} = Change Log = {| class="wikitable mw-collapsible mw-collapsed" style="width: 100%" |- style="width: 100%" ! style="width: 25%; background-color: #dd5555;"| Release Date !! style="background-color: #dd5555;" | Change Log |- style="text-align: center" | Initial Release: 02/16/2017 | style="text-align: left" | * Initial launch release including all base content and features. |- style="text-align: center" | V1.1: 02/16/2017 | style="text-align: left" | * Bionic Arm render fix * Endor damage nerf * Aimbot errors fix |- style="text-align: center" | V1.2: 02/17/2017 | style="text-align: left" | * Optimization * Cyborg Nerf * Cyborg Challenge Nerf * Cauldron Buff * Challenge Unlock Fixes * Possessed Shot Fixes * Cauldron Fix |- style="text-align: center" | V1.3: 02/18/2017 | style="text-align: left" | * Nerfs Tech Alpha * Nerfs Spirit Eye * Rebalance Endor * Fix issues with the unlock system |- style="text-align: center" | V1.4: 02/21/2017 | style="text-align: left" | * Re-added Aimbot unlock sheet asset |- style="text-align: center" | V1.5: 02/22/2017 | style="text-align: left" | * Optimization * Rune fixes |- style="text-align: center" | V1.6: 04/29/2017 | style="text-align: left" | [BUG FIXES] *Fixed enemy spawning bugs/glitches *Fixed BOOK OF THE DEAD enemy spawning bug *Fixed DEVOURER GLOBIN ai *Fixed CHALICE OF BLOOD item sprite bugs *Fixed CAULDRON item sprite bugs *Fixed KAMIKAZE FLY "blowing up" on spawn *Added HOARDER to the treasure and secret pools *Added BLACKLIGHT to an item pool *Changed KAMIKAZE death to explosion (instead of tear volley) *Increased BIRTH CONTROL stats "pay-out" *Buffed STONE NUGGET *Nerfed TECH ALPHA [UPDATES] *New Unlockable Item: SUBCONSCIOUS (Delirium) *New Unlockable Item: ENDOR'S HAT (Hush) *New Unlockable Item: OWL TOTEM (Mega Satan) *New Blessing: BLESSING OF DUALITY *New Blessing: BLESSING OF FREEDOM (pack 1 blessing deleted, this blessing has a different effect) *New Blessing: BLESSING OF KNOWLEDGE (moved from pack 1) *Renamed 4 EYED ROUND WORM to 3 EYED NIGHTCRAWLER *Renamed HEADLESS ROUND WORM to INJURED ROUND WORM *Removed ALASTOR'S CANDLE (being re-added in another pack) *Removed BRIMHOSTS (being re-added as a "new" enemy in another pack) *Removed STARGAZERS (being re-added as a "new" enemy in another pack) *Removed the NEW FRIENDS challenge *Removed the H4ck3r challenge *Removed the PRESS 'SPACE' TO NECROMANCE challenge *Removed the I5:44c 2000 challenge [ART] *Item Updates: Abyss, Bionic Arm, Black Light, Blasphemous, Blood Drive, Blooderfly, Brunch, Cauldron, Chalice of Blood, Cracked Rock, Gloom Skull, Hemophilia, Hoarder, Hot Coals, Judas' Fez, Mirror, Possessed Shot, Quill Feather, Stoned Nugget, Surgeon Simulator, Tech Alpha *Costume Updates: Abyss, Aimbot, Chalice of Blood, Cracked Rock, Gloom Skull, Hoarder, Possessed Shot, Tech Alpha, Damned Transformation *Entity Updates: Demon Bony, Devourer, Kamikaze Fly, Leech Creep, Lobotomy Gaper, 3 Eyed Nightcrawler, Injured Roundworm *Animations: Added ENDOR death animation |} = Official Trailer = {{#ev:youtube|OBa6IYm1A1I}} [[Category:Mod Packs]]
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